Little Man Computing is an instruction set for assembly language, composed of 12 instructions, using [[Memory Addressing#|#Direct]].
Example
Adding two numbers.
INP
STA NUM1
INP
ADD NUM1
OUT
NUM1 DAT 0Labels
A label is a reference to a location within the RAM.
Defining
{label} OPCODE OPERANDReferencing
The label is replaced with the location associated with the label in RAM.
OPCODE {label}Instructions
| Instruction | Name | Description |
|---|---|---|
| HLT | Halt | Stops the proogram. |
| ADD | Add | Adds the content of the memory address (operand) to the accumulator. |
| SUB | Subtract | Subtracts the content of the memory address (operand) to the accumulator. |
| LDA | Load | Loads the content of the memory address (operand) to the accumulator. |
| BRA | Branch | Branches to the memory address (operand). |
| BRZ | Branch if Zero | Branches to the memory address (operand) if the accumulator is zero. |
| BRP | Branch if Positive | Branches to the memory address (operand) if the accumulator is positive. |
| INP | Input | Takes an input as a number and stores it in the accumulator. |
| OUT | Output | Outputs the accumulator as a number. |
| OTC | Output as Character | Outputs the accumulator as an ASCII character. |
| DAT | Data | Indicates a location in memory to store data. |