Good

  • Preservation of games
    • Many games cannot be preserved without piracy - they enter the open-domain after approx. 25 years
  • Piracy can be morally justifiable
  • Power to the consumer
    • Middle-man
  • Benefit of exposure
    • Becomes more well known, enticing buyers (and future buyers)

Bad

  • Negatively impacts the producer
    • Developer
    • Director
    • Company
    • whatever, really
  • Illegal
    • ISP may revoke your internet access if repeated
  • Unethical
  • Social implications
  • Economical damage
    • Could lead to the loss of jobs
    • Competing with the same product for free
    • Market limitations
  • Cultural damage
    • May become normalised rather than purchasing the product